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A Dark & Stormy Night

A Dark & Stormy Night features a detective investigating a murder in a mansion. The gameplay includes searching for clues to narrow down suspects, navigating the mansion by finding keys and progressing the story by talking to NPCs.

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I handled the mansion's level design, aesthetic, cutscene sequencing, and the functionality of core systems. I also directed the project's overall vision and ensured the team hit deadlines. Due to the large scope of our project, we utilized several marketplace resources including a Third-Person Adventure Story Template (https://www.unrealengine.com/marketplace/en-US/product/third-person-story-adventure-template) and a Mansion Asset Pack (https://www.unrealengine.com/marketplace/en-US/product/sicka-mansion).

Game Credits:

Alex Gryzlov - Creative Director, Level Design, Sequencing, Systems Design

Ethan Uffelman - Writing, Story Design, Story Implementation

Elliott Kaplan - Character Design, Character Implementation, Artist

Michael Richardson - Documentation, Level Design

Trailer Credits:

Editing/Direction - Alex Gryzlov

Voice Acting - ElevenLabs (Adam and Josh premade voices)

Music - Wolfgang_ (OpenGameArt.Org)

Thunder - InspectorJ (OpenGameArt.Org)

Scream -  congusbongus (OpenGameArt.Org)

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