
A Dark & Stormy Night
A Dark & Stormy Night features a detective investigating a murder in a mansion. The gameplay includes searching for clues to narrow down suspects, navigating the mansion by finding keys and progressing the story by talking to NPCs.




I handled the mansion's level design, aesthetic, cutscene sequencing, and the functionality of core systems. I also directed the project's overall vision and ensured the team hit deadlines. Due to the large scope of our project, we utilized several marketplace resources including a Third-Person Adventure Story Template (https://www.unrealengine.com/marketplace/en-US/product/third-person-story-adventure-template) and a Mansion Asset Pack (https://www.unrealengine.com/marketplace/en-US/product/sicka-mansion).
Game Credits:
Alex Gryzlov - Creative Director, Level Design, Sequencing, Systems Design
Ethan Uffelman - Writing, Story Design, Story Implementation
Elliott Kaplan - Character Design, Character Implementation, Artist
Michael Richardson - Documentation, Level Design
Trailer Credits:
Editing/Direction - Alex Gryzlov
Voice Acting - ElevenLabs (Adam and Josh premade voices)
Music - Wolfgang_ (OpenGameArt.Org)
Thunder - InspectorJ (OpenGameArt.Org)
Scream - congusbongus (OpenGameArt.Org)